Strategic Depth: Beginner
Setup Time: <5 min
Play Time: 20-30 min.
Players: 2-Player only
Mechanics: Card Drafting, Set Collection, Hand Management
Production Info: 2009 | Game Works | Sebastien Pauchon
Jaipur, capital of Rajasthan. You are one of the two most powerful traders in the city. But that's not enough for you, because only the merchant with two Seals of Excellence will have the privilege of being invited to the Maharaja's court. You are therefore going to have to do better than your direct competitor by buying, exchanging, and selling at better prices, all while keeping an eye on both your camel herds. This is a card game for two seasoned traders and will be competing to become the official merchant of the Maharaja. If you are looking for an addicting and unique 2 player game then Jaipur is the game for you!
- The Good -
Jaipur's portability and set up are the biggest reason why this game is played so often in my circles. I am able to carry this game anywhere with me and with the set up being less than 5 minutes I can get anyone to play with me. I play this game often with my wife because of this fast setup and has great 1vs1 gameplay. Also, there are only 3 compartments in the entire box which makes it very organized with rows of tokens and slot for cards. The simplicity, setup, and portability of Jaipur are a major strength of the game and is conducive to beginners of strategy board games.
Jaipur has an excellent instructional book that makes it very understandable and easy to start playing. The trading game concept is so unique for a 1 on 1 gameplay and is typically for many players. Jaipur’s trademark is the fact that it offers up a very simple turn structure. The game is challenging simply because it is so well balanced and both players have to weigh their simple choices very carefully and be aware of what they may be giving up to the other player. It is played over a best of 2 of 3 rounds and they each play quickly with a good amount of strategy and dollop of luck. You will have tough decisions with deciding which set collections to go with and the game can change quickly with the camels. You will have to perfectly balance scoring points and screwing up your opponent, the only problem is that every decision you make will benefit your opponent or hinder yourself in some way shape or form. The camels can be the key to the game but it's also a balacning act on how to use them.
- The Bad -
Jaipur is a great faced past game but some of the rounds can feel like there is a little too much luck involved. I find that there is still a strong strategic component to this fairly simple trading game but of course, some games can feel like too much luck is involved. I believe this shows up the most with your starting hand because you could start with a set of gold, silver, or diamond cards and those have the most points when selling the cards. That type of luck tends to even out with a minimum of 2 rounds for a winner to be determined.
- Overall -
Jaipur is a fantastic 2-player game that is played over a best of three rounds. The game can be played in 30 minutes or less and it is very easy to learn. Jaipur is unique because it's very hard to find a strategic, fun, and easy to learn 2-player game. Jaipur hits that perfect stride of strategy and quick play. It is super portable, very easy to teach, has excellent artwork, and a great combination of cards and tokens. It will keep you intrigued with trying to outmaneuver your opponent with collecting tokens along with selling and buying goods. You will have to perfectly balance scoring points and screwing over your opponent, the only problem is that every decision you make will benefit your opponent or hinder yourself in some way, shape, or form. A trading game that is perfect for 2-player is rare to find and this is an absolute must to own for some great 2-player fun!
The following summaries are meant to be a high-level reminder of how to play this game. If this is your first time playing, we highly recommend that you read your board game's included rule book which will go into much more depth. You can download a digital PDF copy of the official rules by clicking the button below. There are also a few video tutorials near the bottom of this section to help all you visual learners out as well.
- Setup Overview -
- Take 3 camels out of the deck
- Shuffle the deck and deal 5 cards to each player and 2 cards to the 3 set aside pile containing the 3 camels.
- Turn the 5 set aside cards (3 camels, 2 randoms) face up in a line between the players, this creates the Market.
- Each player sets any camels drawn this way to create their personal camel pile, referred to as their herd.
- Sort all of the tokens by type and create a stack of each product in descending order of value.
- Sort the tokens by goods type and make a pile for each goods type in descending order of value.
- Sort the bonus tokens by type. Shuffle each type separately into 3 tiles and place the camel token next to the bonus tokens.
- Game Play/Player Turns -
On your turn, you will select only one of the following actions:
Take Card - This allows you to take one product of your choice from the available 5 face-up cards in the middle of the table, alternatively, you may take all of the camel cards that are currently face up. Before the next player takes his turn you must refill the Market back up to 5 cards.
Swap Cards - This allows you to swap a minimum of two cards from your hand (any combination of products and camels from your camel pile is allowed) with an equal number of cards face up in the middle of the table. You are not allowed to swap a card for the same type of card and you can never have more than 7 cards in your hand.
Sell Cards - This action allows you to sell cards, selling multiples of 3, 4 or 5 will earn you a bonus token (explained below). You may sell any number of cards at a time unless they are Rubies, Gold, or Silver, and you must sell a minimum of 2 of these products. Each card you sell earns you the top token of the corresponding product.
3 cards sold - it will be 1, 2, or 3 victory points (rupees).
4 cards sold - it will be 4, 5, or 6 victory points (rupees).
5 cards sold - it will be 8, 9, or 10 victory points (rupees).
- End Of Game -
A round ends immediately if: 3 types of goods token are depleted or there are no cards left in the draw pile when trying to fill the market. The game ends immediately as soon as one of the players has 2 Seals of Excellence. That player wins that game an is appointed as the Maharaja's personal trader.
- Winning -
The player with the most camels in his herd receives the camel token, worth 5 rupees. The players turn over their tokens and add them up to determine who is the richer. The richer trader takes a Seal of Excellence and 2 of them wins the game.
- Tie Breakers -
In the case of a tie, the player with the most bonus tokens takes the seal. If the players are still tied, the one with the most goods tokens takes the seal.
- Great Instructional Videos -
Here's a few helpful instructional videos you or your group can watch to learn how to play this game visually.
When you take cards from the market, can you take goods and camels?
No, you can only take goods or camels, never both.
When I take camels can I just take some of the camels?
No, if you decide to take camels then you have to take all of them.
Can I exchange 1 card from your hand with 1 from the market?
No, you can take a 1 card from the market but you cannot exchange a card from your hand.
Do I have a limit of cards that I can have in my hand?
Yes, you can only have 7 cards in your hand
Do camels count against my hand limit?
No, they do not and that is important for strategy.
Who gets the camel token (5 rupees) at the end of the round if there is a tie?
No one gets 5 rupees if there is a tie with the camels.
Does your opponent know how many camels that you possess?
It is not required for you to show your opponent how many camels that you have. I recommend that you do not as this is helpful for strategy.
How does a round end?
3 types of goods token are depleted or there are no cards left in the draw pile when trying to fill the market. The round ends immediately.
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Highest Price: $24.99 (Jan. 24, 2018)
Lowest Price: $15.37 (Sep. 04, 2015)
Average Price: $20.34
*According to CamelCamelCamel.com (05/15/2018)
Expanding The Game
There are no expansions currently available for Jaipur at this time.
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