Board Game Mechanics
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Turn Order: Stat-Based

Mechanic

Turn Order: Stat-Based is a board game mechanism focusing on its core action pattern. Examples: fresco, in-the-year-of-the-dragon, madeira.

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Games: 10Avg complexity: 2.98/5

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Top Games using Turn Order: Stat-Based

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Tekhenu: Obelisk of the Sun
Year: 2020
60–120
action-draftingincomeopen-drafting
Marco Polo II: In the Service of the Khan
Year: 2019
60–120
contractsdice-rollingpoint-to-point-movement
The Fox in the Forest
Year: 2017
30
hand-managementracescore-and-reset-game
The Networks: Primetime
Year: 2016
60–90
end-game-bonusesincomeopen-drafting
The Pursuit of Happiness
Year: 2015
60–90
end-game-bonusesincomeopen-drafting
Power Grid Deluxe: Europe/North America
Year: 2014
120
auction-turn-order-until-passcatch-the-leaderincome
Madeira
Year: 2013
60–150
area-majority-influencedice-rollingturn-order-pass-order
Fresco
Year: 2010
60
action-queuegrid-movementmarket
In the Year of the Dragon
Year: 2007
75–100
action-draftingeventshand-management
Ricochet Robots
Year: 1999
30
grid-movementmodular-boardreal-time
Static ISR, Vercel-ready.Sitemap