Board Game Mechanics
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Variable Phase Order

Mechanic

Variable Phase Order is a board game mechanism focusing on its core action pattern. Examples: 51st-state-master-set, aeons-end-the-new-age, aeons-end-war-eternal.

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Games: 12Avg complexity: 3.27/5

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Top Games using Variable Phase Order

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Jekyll vs. Hyde
Year: 2021
30
take-thattrick-takingtug-of-war
Kanban EV
Year: 2020
60–180
action-pointshand-managementvariable-phase-order
Aeon's End: The New Age
Year: 2019
60
cooperative-gamedeck-bag-and-pool-buildinghand-management
Aeon's End: War Eternal
Year: 2017
60
cooperative-gamedeck-bag-and-pool-buildinghand-management
51st State: Master Set
Year: 2016
60–90
hand-managementmulti-use-cardsopen-drafting
Conan
Year: 2016
90
action-pointsarea-movementdice-rolling
Vinhos: Deluxe Edition
Year: 2016
90–180
area-majority-influencevariable-phase-orderworker-placement
Nippon
Year: 2015
60–120
area-majority-influencevariable-phase-order
Fire in the Lake
Year: 2014
180
area-majority-influencedice-rollingsimulation
Kanban: Driver's Edition
Year: 2014
90–120
action-pointscommodity-speculationvariable-phase-order
San Juan (Second Edition)
Year: 2014
45–60
action-draftingfollowhand-management
Cuba
Year: 2007
75–120
auction-biddinghand-managementmarket
Static ISR, Vercel-ready.Sitemap